Artillery
0x1000a7c8
README
Artillery
---------
Contents:
1. Program details
2. Introduction
3. Features
4. Installation
5. Registration
6. History
7. Bugs fixed in this release
8. Disclaimer
Program Details
---------------
Name : Artillery
Version : 2.1
Release Date : May 2001
Copyright : Nick Sydenham, 2001
E-mail : nsydenham@yahoo.co.uk
WWW : http://uk.geocities.com/nsydenham/
Introduction
------------
Welcome to Artillery, a game for one to four players for the EPOC Series of handheld computers. Two or more guns take turns to shoot at one another using a
variety of different ammunition. The last gun alive wins the game.
It has been tested on the Revo and 5mx but should work on Series 7/netBook
computers as well. Let me know if you test it on these machines.
As it stands, this shareware version is fully working with no disabled functions.
Please note that registration does not involve reloading the program, but simply selecting the Tools|Register menu option and typing in a registration code.
If you have any problems, first visit the home page (http://uk.geocities.com/nsydenham/) and if that doesn't answer the question then contact me at nsydenham@yahoo.co.uk.
Features
--------
- one to four human or AI players
- choice of landscapes
- choice of ammunition
- wind and gravity
- save and restore games
- and more...
Installation
------------
1. Unpack the Zip file to your PC or your Psion.
2. On the PC:
Double click on the file artillery.sis. This will start the
automatic installation of Artillery.
On the Psion:
Double tap on the file artillery.sis. This will start the
automatic installation of Artillery.
Artillery should now be accessible to you from the Extras icon.
Note: If you are upgrading from a previously registered version,
the program might not be able read your settings due to file
format changes. Make sure you have noted down your registration
code before upgrading (Tools | Register...).
Registration
------------
See the RegNet Web Site at
https://secure.reg.net/product.asp?ID=9068
and follow the Registration instructions there. See the on-line help file for further
registration options.
Change History
--------------
Version Date Description
2.1 05/2001 Fixed two bugs (see below)
2.0 05/2001 Better land detection, smarter AI,
earthquake and mole shots, target humans,
castle landscape
1.3 04/2001 Reflective sides
1.2 04/2001 High scores
1.1 03/2001 Bug fixes, save/restore game
1.0 03/2001 First release
Bugs fixed in this release
--------------------------
* If a shot that splits (e.g. spew) hit the maximum height the
shot would carry on as if it had hit the ground normally.
* If an AI player fired a shot that hit the maximum height it
would continue to increase the velocity thinking that its
shot had fallen short.
Disclaimer
----------
The software is protected by copyright law and international treaty
provisions. You acknowledge that no title to the intellectual property
in the software is transferred to you. You further acknowledge that
title and full ownership rights to the software will remain the
exclusive property of Nick Sydenham, and you will not acquire
any rights to the software except as expressly set forth in this
license. You agree that any copies of the software will contain the
same proprietary notices which appear on and in the software.
I do not warrant that the software is error free. I have tested Artillery
extensively and have found no problems. There is no liability
for consequential damages. In no event shall I be liable to you for
any consequential, special, incidental or indirect damages of any kind
arising out of the delivery, performance or use of the software, even
if I have been advised of the possibility of such damages.
If you install and use this software, you are agreeing to the above
mentioned points.
______________________________________________
Artillery is Copyright (C) Nick Sydenham, 2001
1.0
Artillery
pilowar.iso
→
Coll/artillery.zip
→
artillery.sis
c1c94cabed7e446ea114e6b9b8d0cb55525fc3751c0b61db314a11187f95ba16
|